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Quest Mode

A choose-your-path story where you have to actually use the language.

Open Quest Mode →

How it works

Quest is an interactive story — right now, "The Doors of Durin," a five-scene Sindarin retelling of the Moria West-gate riddle. You respond in the language to move the story forward; every line the characters speak is real, attested vocabulary, never invented on the fly.

Not signed in? You get one free live turn per week to try it. Sign in and you get 10 turns a day free, 100 a day on Premium — turns are what you spend replying, not scenes.

What's free vs. Premium

The first two of the five scenes are free for a signed-in account. Reaching scene three prompts an upgrade. Completing the campaign once is what counts for XP — replaying it afterward won't earn more.

Common questions

I'm not signed in and used my turn — when do I get another?
The guest trial is one turn per calendar week. Signing up removes that limit in favor of the daily turn caps instead.
Can I finish the whole story for free?
The first two of five scenes are free once signed in; the rest need Premium.

More in Learning

Lessons →Test Ahead & Placement →Practice →Progress & Achievements →

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